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The Scarlet Witch
Modern / Strange Times / Outcast / Woman
0 common, 0 secret, 0 elite, 0 henchmen
Defense Probability: When attacked check luck. on a 8-9 the attack fails, on a 5-7 the attack damage is halved rounded down and on a 1-4 the attack succeeds as normal. (25 survival)
Probability control: When you fail a challenge or encounter you must check luck on a 9 you Amaze, on a 8 you Pass, on a 7 you Squeak, on a 3-6 the result stands and on a 1-2 you take 1 damage. (25 adventure)
Ranged Probability: At the start of the Fire or OpFire phase draw a challenge card to attempt a Point based ranged attack of Power 2, Damage 2, OpFire 1, Max range 4, Area Single. Check luck, on a 5-9 the attack succeeds and on a 1-4 the attack fails. (25 ranged)
Creation: Once per game, as a Free Action, check luck on a 2-4 draw 1 card, on a 5-7 draw 2 cards and on a 8-9 draw 3 cards. On a 1 nothing happens. (25 adventure)
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