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Future / Starmarch / Commoner / Man
3 common, 0 secret, 0 elite, 0 henchmen, No card limit
Mob Rule. Immune to all Mental Abilities. (5 survival)
Can attack every enemy in their space in Melee but only with their Natural Melee attack. (15 melee)
Gains +1 Hit with Ranged Attacks for every revealed Ranged Weapon beyond the first with sufficient range to fire at the target. (25 ranged)
May not use Armor. (-8 survival)
Cannot give cards in trade unless they are given an equal number of cards in return. (-5 ranged, -5 melee, -10 adventure)
Suffers double damage from Area Attacks. (-12 survival)
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