Lair of Lith

Duel of Ages II Card Generator

Login | Sign up

Great Cthulhu

by garyvanhorn

Go to comments

Status

Ready for comments

Tags

No tags.

Description

No description.

Links

No BoardGameGeek discussion thread.

Current Version is 5

Open latest version in generator

see all versions

Current Card Image


Current Card Text

Great Cthulhu
The Elder God
Modern / Strange Times / Lord / Being

6 speed
6 health
5 wits
5 melee
9 power
2 damage
1 aim
1 point
1 throw
2 react
2 stealth
7 armor
8 strength
7 intellect
0 honor
0 respect

Cards
0 common, 0 secret, 0 elite, 2 henchmen

Bonuses

Special Abilities

Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn. Cthulhu begins the game Imprisoned. Cthulhu's henchmen remain free. Cthulhu's henchmen may pass a challenge against the enemy Low Gate by taking one damage. They may attempt to free Cthulhu, but not other characters, by challenging the enemy prison as normal. (-20 survival, -20 melee, -30 adventure)

Unknowable. Immune to mental abilities. (5 survival)

Move cost 1 in Water, Deep Water. Can remain in Deep Water. (10 survival, 10 adventure)

Characters ending Movement in Cthulhu's space must test Wits 4. On a Fail or FOPP, they take 1 damage. ()

Value Breakdown:

Survival: 208
Ranged: 54
Melee: 146.2
Adventure: 91
TOTAL: 499.2

IntenseDebate comments are formatted using HTML (angle-bracketed stuff), not BBCode (square brackets). Here is a short guide to some simple formatting:

<strong>Some bold text</strong>
<em>Some italic text</em>
<a href="http://boardgamegeek.com/">Some link text</a>
<img src="http://geekdo-images.com/images/geekdo/bgg_cornerlogo.png">

Use

double spacing to create 

paragraphs.


















_ _ _ _