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The Scatty Smuggler
Colonial / Horizons / Outcast / Man
2 common, 0 secret, 0 elite, 1 henchmen
powder pistol, Swing, Brawler
X marks the spot: After Silas's Labyrinth Challenge, draw color for Dome Key. Draw, but don't look at, a Common & Secret card & place on a corner Key space bordering the map edge. On Amaze, draw an Elite card instead. Cannot be placed on Silas's Key. (6 survival, 6 ranged, 6 melee)
Lousy map: Adventure Phase. While on space, Characters may try to locate treasure by making a Vault Raid test. -3 to Enemy roll. +3 to Silas's roll. (5 survival)