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Malice
The Black Widow
Colonial / Folktales / Villain / Being
5 speed
7 health
5 wits
6 melee
7 power
1 damage
2 aim
2 point
4 throw
6 react
3 stealth
5 armor
7 strength
3 intellect
2 honor
4 respect
Cards
0 common, 0 secret, 0 elite, 0 henchmen
Bonuses
Special Abilities
Move cost 1 in Rough and Woods. (15 survival)
Melee: Must always Natural attack, even on an Ally. Apply Damage. If Character lives, it is cocooned & Imprisoned on the space, but cannot be interrogated. Machines & Bots are immune. Place 8 markers on Character's card. (15 survival, 30 melee)
Free Action: Character may attempt to escape by passing each a 0 Strength & 0 Wits test. -1 to roll per marker. +1 per free ally on space. ()
Move Phase: Remove 1 marker if cocooned. ()
Value Breakdown:
Survival: 242.6
Ranged: 39
Melee: 123.0
Adventure: 89
TOTAL: 493.6