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Ancient / Epic Heroes / Outcast / Holy
0 common, 0 secret, 0 elite, 0 henchmen
Prosecuted: If in an enemy's space during the melee phase, that enemy must attack Paul (It doesn't have to use cards). Paul may only be imprisoned, never killed. (35 survival)
Remember you in my prayers: While Paul is in prison allies gain +2 on all adventures, and take one less damage when attacked (to a minimum of 1). For the purpose of scoring, while in prison, Paul is to be counted as a full health character. (45 survival, 120 adventure)
Christ like Mind: Paul and ALL characters in his space are immune to ALL mental abilities. (20 survival)
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