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Malden of the North

by Daniel Schudalla

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Malden of the North
The Oathful Paladin
Ancient / Chasms / Exemplar / Man

6 speed
5 health
6 wits
6 melee
3 power
3 damage
5 aim
4 point
4 throw
6 react
5 stealth
4 armor
6 strength
4 intellect
7 honor
6 respect

Cards
2 common, 1 secret, 0 elite, 0 henchmen

Bonuses

Special Abilities

Oath of Devotion: Malden may not steal from the enemy base. Malden may not attack any enemy who hasn't attacked your team. If melee between an enemy and your team is within three spaces of Malden, he may teleport to the melee and attack first. Any part of his oath may be broken. (-25 melee, -30 adventure)

Oathbreaker: if any part of his oath of devotion is broken, Malden becomes an oathbreaker (see Malden the Oathbreaker) (-50 adventure)

Malden may perform each of the following once per game in any phase. (excepting lay on hands) ()

Holy Smite: +3 power and damage with melee weapons against fiends, beings, and villains (15 melee)

Lay on Hands: May heal up to a total of 4 health points on any character. Must be in same space. Can be used at any time until Malden has healed all 4 health points (10 survival)

Shield of light: Malden may trash any card to give all teammates +1 armor (10 survival)

Value Breakdown:

Survival: 191.0
Ranged: 96
Melee: 134.0
Adventure: 85
TOTAL: 506.0

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